TOP ELEVEN — TRAINING CALCULATOR

How long will this player take?

Enter the player's age and roles, set a target for the skills you want to raise, and this works out how many sessions and how much condition it takes. The numbers come from real logged training data, not guesswork — and it will tell you where it is unsure.

Player

OVR –
· from the 15 skills below
Roles

Tap every role the player has in-game (up to 3). The skills each role highlights (white in-game) are starred below automatically — a player with several roles gets all of them, with no double-counting. DL/DR, ML/MR and AML/AMR highlight the same skills; only the side differs.

This player's training speed · average player (optional)

Players train at their own speed, typically within about 11% of average, and each player keeps his speed. Enter one past run of this player and the calculator learns it. That makes the plan far more precise. Any drill works; 25+ sessions is best.

If he's had a birthday season since, enter the old age.

That drill's skills, before and after the run (without mentor boosts). Only the total he gained matters, so the roles don't need to be set for this.

SKILLBEFOREAFTER
SKILLNOWTARGET

Starred skills are highlighted for the player's roles and gain twice as fast. The roles above set the stars for you; tap a star only if you need to override them. Enter each skill's own number, without any purple +N mentor boost; those only apply in matches.

My drill levels

Upgraded drills train faster: Semi-Pro +10%, Pro +20%, World Class +30%. That changes which drills are fastest for you, not just how long they take. You can set each drill's level here or on the plan itself. Levels are remembered in this browser, so you only set them once.

Result
Set at least one target above, then tap calculate.
Help make this more accurate — send a training log

The model is built from a handful of players. The more real runs it sees, the sharper it gets — especially for ages over 21, where the data is thinnest. If you've trained a player for a stretch of sessions on one drill, sending the numbers takes a minute and directly improves this tool for everyone.

Nothing personal is collected. No account, no name, no club, no email, no cookie. Just the numbers you type below.

Ages 22+ are the most valuable right now.
How many slots you filled with this drill.
Pick the single drill you ran for the whole stretch.
The level of that drill during the run. It changes the result by up to 30%.
Count of sessions between your before and after numbers. 25 is ideal; runs of only a few sessions are too noisy to use.

Skill values before and after — tick the star for each skill that was highlighted (white) for this player.

SKILLBEFOREAFTER